By Orit Hazzan, Yael Dubinsky
This textbook provides the present concerns in software program improvement tools. targeted emphasis is put on agile software program improvement, being one of many mainstream paradigms for the administration of software program projects.
Features and themes: (1) Examines the Agile manifesto and its implications. (2) Discusses the supply of software program initiatives on time and inside budgets through the use of agile software program improvement surroundings. (3) Considers the buyer position in agile software program improvement environments. (4) seems at measures to regulate and visual display unit the software program improvement procedure. (5) deals Agile software program improvement strategies from a cognitive viewpoint. (6) Explores the idea that of agility from the administration viewpoint. (7) Investigates the impression of agility at the association point. (8) the broader context of every subject to software program engineering is emphasized.
This complete and concise creation deals a reader-friendly method of the subject. Written for complex undergraduates, this transparent origin direction can be important for practitioners.
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Additional info for Agile Software Engineering (Undergraduate Topics in Computer Science)
4 A Role Scheme in Agile Teams According to Humphrey (2000), a team consists of at least two people who are working towards a common goal/objective/mission, in which each person has been assigned a specific role to perform and in which a completion of the mission requires some form of dependency among team members (p. 19). In the case of a software project, a team is a group of individuals who have gathered to produce a software product. In software projects teams are needed for the accomplishment of the complex task of software development.
However, reward allocation in software engineering is important mainly, but not only, because teamwork is essential in software development. As a result, conflicts between the required cooperation on the one hand, and one’s desire to excel as an individual on the other, may intensify. 5 Dilemmas in Teamwork 35 especially relevant with respect to agile teams since teamwork is one of the basic working assumptions of agile software development, and team members are asked to cooperate, share information, and exchange ongoing feedback with the other players in the development environment.
1 Teaching and Learning Principle1: Inspire the Software Development Approach This is a meta-principle that integrates several of the principles described later on and, at the same time, is supported by them. It suggests inspiring the software development approach that is taught instead of lecturing about it. The application of this principle is expressed mainly by active learning, on which the next principle elaborates. In addition, it is reflected in the teaching environment. More specifically, active learning-based lessons should take place at a site that enables the actual performance of the software development approach.